
All! For just tracing turns out to be the hardest thing of all. All the clichés and exasperating French abstractions about the insuperable difficulties of realism turn out to be plain truth when you have your machine to draw the world pointed out the window at the plane trees on the boulevard Saint-Germain, your pencil poised, and then you try to decide where to make the first mark. The world moves so much - shimmers and shakes like a nautch dancer, more than you can ever know when you're in it rather than looking at it. You bless any leaf that holds still long enough for you to get it. Hold still, you tell the tree, the light leaping up and down the balustrade, as though you were talking to a small child as you try to get on its galoshes. Just hold still. Where you finally make the mark is mostly a question of when you finally get fed up.
Tracing becomes a deep, knotty problem, a thing to solve, and I am completely absorbed in it. I take the Machine to Draw the World to the Palais Royal or the Luxembourg Gardens and just watch the screen, pencil poised, at the translation of Paris into this single flat layer of translucent, lucid shimmer. I no longer try to circus it, or mourn it, or even learn from it, since just drawing it is enough. What you really need from the world in order to draw it is a lot of light and for everything to just stand still."
Adam Gopnik, Paris to the Moon (New York: Random House 2000), 255-6.